Indy Comic Book FAIL Lesson 21: Speedball Kills!

This week Thomas Hall gives us some insight into character and character design.

This week, I wanted to talk about something that separates a good Comic from a piece of crap, and that is developing your Characters. To many people, a Comic starts and end with the visuals- after all, isn’t Batman “defined” by his pointy ears and cape, and Superman by the “S” on his chest? To some in the Artist-centric world of Comics, that is how you judge a character. To people possessing that level of ignorance, Supergirl is just Superman with a dress, and one Green Lantern is as good as another. To literate people who actually READ comics, however, there is more to it than that. The keys to Character development break down into two areas- Allowing characters to change with their experiences and giving different characters different “voices.”

There’s some pretty good stuff here.  Check it out!

Play Nice!
Tony

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